7/25/2023 0 Comments Majesty 2 complewte![]() We wanted to completely reevaluate all of Majesty's strengths and weaknesses to see what we could learn from them, then design the sequel from that perspective. Jay Adan: Early on we decided that we didn't want Majesty 2 to be a small step forward. There is an old interview about the game here: I almost want to cry when I read about the sequel that died in development, because it sounds like they had exactly these thoughts. The focus would need to be on the sim part, and expanding the scope of the RPG that the computer is playing for the player. If you set out to make an RTS you will not recreate Majesty 1. I believe anyone else that tries to make a game like Majesty 1 could easily fall into the same exact trap. By doing so it ruined the one thing that made it special, and became just a slightly more frustrating than normal RTS game where you don't control your units directly. The main reason that I think Majesty 2 doesn't have quite the same feel as the first one is that it more heavily leans into the RTS aspects, and leaves behind the simulation aspects. Majesty 1 has an RTS that the player plays, and an RPG that the computer is simulating for them. The computer's role in playing the RPG is the "sim" part of the title. You are playing the RTS game, and the computer is playing the RPG for you as all of the heroes that you have recruited. And the RTS game that I have been describing. A traditional role playing game, where a hero levels up, gears up, and fights monsters. Whats happening in Majesty is actually two games being played simultaneously. ![]() Investing in bounties, or heroes can feed gold back into your economy, but spell gold is gone forever. In fact spells are even worse because they are a gold drain. And any gold they earn from looting monster dens/corpses can be fed back into your economy. So a spell ends up being a short term one-off fix, but heroes only require the initial recruitment cost of gold. You can use spells to take out some enemies, but spells require gold. What makes the game interesting and fun is that in order to win most maps you have to shepherd a group of heroes from weaklings into powerhouses. You can influence where they go by placing bounty flags (only an explore and attack flag in the first game). They go about fighting, exploring, leveling up, and upgrading their gear all on their own. Instead these units have personalities and goals. Where it diverges from most other RTS games is that you do not directly control the units you have recruited. Those spells include, single unit attacks, AoE attacks, healing, resurrection, map reveals, etc.That is the standard RTS part. Some of these buildings unlock spells for the player. You manage your economy and recruit units to win against the enemy. There are recruiting buildings, defense buildings, money making buildings, and some specialty buildings that might have multiple functions. Majesty is a real time strategy game, and many of the elements will be familiar to anyone who has played an RTS. Majesty II doesn't have the same feel as the original (I'll get into why I think that is), and I admit I haven't even tried the mobile game because the reviews for it are awful. There was a Majesty II released, and a Majesty mobile game. I don't have any kind of strong preference for old games, its just that there really hasn't been a good spiritual successor to the first game. One of my favorite old school games that I've gone back and played again and again is Majesty: The Fantasy Kingdom Sim wiki, steam. r/CoOpGaming - A community for co-op gaming r/xboxone - Xbox-specific subreddit for general Xbox news and discussion r/playstation, /r/PS4 & /r/PS5 - PlayStation-specific subreddits for general PlayStation news and discussion r/pcgaming - PC gaming-specific subreddit for general PC gaming news, discussion and gaming tech support r/nintendo - Nintendo-specific subreddit for general Nintendo news and discussion ![]() r/shouldibuythisgame - Find out what's worth getting. r/gamingsuggestions - Go here to help you find your next game to play r/gaming4gamers - Discussion, bar the Hivemind
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